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AI Insights · Timothy · October 2024

Top 5 io Games Performance on Android in Oceania, Q3 2024

Explore the performance trends of the top io games on Android in Oceania for Q3 2024, with insights on downloads, revenue, and active users.

Top 5 io Games Performance on Android in Oceania, Q3 2024

In the third quarter of 2024, the top io games on the Android platform in Oceania showcased varied performance trends according to data from Sensor Tower. Here's a closer look at each game's metrics:

Snake Clash! from Supercent, Inc. saw a consistent weekly revenue, peaking at approximately $361 in the last week of September. The game experienced a decline in weekly downloads, starting at around 13.2K in early July and dropping to 5.7K by early September, before rebounding slightly to 7.9K by the end of the quarter. Weekly active users decreased from 41.4K in early July to 30.9K in early September, with a recovery to 37.3K by late September.

Paper.io 2 by VOODOO exhibited fluctuating weekly revenue, with a high of $355 in mid-July and a low of $158 in early September. Weekly downloads started strong at 13.5K in early July, dipping to 4.6K by late August, and then climbing back to 9.1K by the end of September. Active users decreased from 41.9K in early July to 23.3K in early September, before rising to 31.1K by the end of the quarter.

Hole.io, another title from VOODOO, had revenue ranging from $138 to $236 throughout the quarter. Weekly downloads began at 11.9K, dropped to 5K by late July, and ended at 7.1K. Active users decreased from 45.7K in early July to 27.5K by late July, with a recovery to 34.3K by the end of the quarter.

Snake.io - Fun Snake .io Games from Kooapps Games showed a steady revenue trend, peaking at $270 in late September. Downloads started at 5.6K in early July, decreased to 3.2K by mid-August, and rose to 4.7K by the end of September. Active users decreased from 28K in early July to 21.5K in early September, with a slight rise to 24.4K by the end of the quarter.

Finally, Little Big Snake from Shockwave LLC had modest weekly revenue, peaking at $253 in mid-July and dropping to $84 in late September. Downloads were low, starting at 548 in early July and ending at 351. Active users remained relatively stable, with a minor increase from 1.4K in early July to 1.2K by the end of September.

These insights provide a snapshot of the io games' performance in Oceania during Q3 2024. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024